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- 21-Sept-95
-
- <<<<<<<<<<<<<<<< ZONE RAIDERS Demo v1.14s >>>>>>>>>>>>>>>>>
-
- ===========================================================
- This demonstration program is copyright (c) 1995 Virgin
- Interactive Entertainment and copyright (c) 1994-1995
- Image Space Incorporated.
- You may not disassemble, decompile or reverse engineer
- this demonstration program.
-
- This demonstration program is provided as is with no
- warranties of any kind expressed or implied. Virgin
- Interactive Entertainment and Image Space Incorporated
- will not, under any circumstances, be liable for any lost
- revenue or other consequential or incidental damages
- arising from the use of this demonstration program.
- ===========================================================
-
-
- Thanks for trying out this demonstration version of Zone Raiders.
- Although this is a work in progress, we wanted people like you to
- be the first to try this out. We don't think you will, but if
- you do run into technical problems know that they will be fixed
- in the retail version.
-
- ZONE RAIDERS COMPLETE RETAIL VERSION FEATURES
- --------------------------------------------------
-
- 16 Different Tracks
- 8 Player IPX Network
- 4 Selectable Hovercars + 1 Secret Hovercar
- 8 Usable Weapons
- 25 Different Enemies
-
-
- REQUIREMENTS
- -----------------
- The demo needs a 486DX2 or better PC, 50 MHz or greater,
- with approx 7 MB free XMS RAM and VGA graphics.
-
- A math coprocessor is REQUIRED. A 486SX, 486SX/2, Nx586,
- or similar chip will not work. If you have a 486-compatible
- CPU without a floating-point coprocessor, then Zone Raiders
- is the best reason yet to get a DX2, DX4, or Pentium upgrade.
- If the demo cannot detect a coprocessor, it will not execute.
-
-
- INSTALLATION
- -----------------
- Install the demo to your hard disk by typing 'install'
- and following the program prompts.
-
- Once the game is installed you can configure your sound
- card. For subsequent sound card changes, type 'setsound',
- which is in the game root directory.
-
- Most any sound card will work. A low memory GUS may
- cause the game to hesitate at times.
-
-
- ZONE RAIDERS TECH PROBLEMS
- ------------------------------
- Most problems encountered in running ZR are probably due to
- insufficient memory available. Zone Raiders requires about
- 6.5 MB of free XMS memory (according to the DOS command 'mem
- /c /p'). If insufficient XMS memory is available, try to
- free more memory by doing the following:
-
- /***********************************************************/
- /* */
- /* NOTE: Always make backup copies of config.sys and */
- /* autoexec.bat before attempting any modifications. */
- /* */
- /***********************************************************/
-
-
- - try reducing the amount of SmartDrive cache memory to
- 512K (or 256K in extreme cases). We do NOT recommend that
- SmartDrive be disabled, as it will significantly increase
- disk loading times. Alter your SmartDrive entry in
- autoexec.bat to read:
-
- lh c:\dos\smartdrv.exe 512
- or
- lh c:\dos\smartdrv.exe 256
-
-
- - if you are using a RAM disk, turn it off completely.
-
- If you have any other problems, please call the tech support
- number below.
-
-
- CONTROL DEVICES
- --------------------
-
- The following control devices are supported, according to
- type:
-
- Standard Joystick Type:
- ----------------------
- one or two regular joysticks,
-
- Flight Stick Pro Type:
- ---------------------
- Flight Stick, Flight Stick Pro, Virtual Pilot Pro,
- Virtual Pedals
-
- Thrustmaster Type:
- -----------------
- Thrustmaster FCS, Thrustmaster PFCS, Wingman Extreme
-
- Most other control devices will work as well, just select
- the type most appropriate. Go to the CONTROLS option screen
- to fully configure a device.
-
-
- IF YOU NEED ZONE RAIDERS INFO
- ----------------------------------
- If you would like to preorder or ask questions about Zone
- Raiders use the following numbers. Please call customer
- service/technical support to if you need help getting ZR
- to work correctly.
-
- Pre-Order 1-800-874-4607 (Credit Cards accepted)
- Fax PreOrder 1-619-530-2225
- International Pre-Order 1-619-490-9234
- Alternate order line 1-619-693-1200
-
- Customer Service/ 1-714-833-1999
- Technical Support
- Customer Service Fax 1-714-833-2001
- Virgin BBS 1-714-833-3305
-
- You may also write to us if you need hints or have any
- technical questions:
-
- RE: Hint Request
- Virgin Interactive Entertainment
- 18061 Fitch Ave.
- Irvine, CA 92714
-
- Make sure you include: Product name, type of computer
- you own, amount & config of memory, any additional info
- that you think may help us better understand your request,
- type of operating system or DOS version number & a detailed
- description of the problem.
-
-
- ZONE RAIDERS E-MAIL ADDRESS
- --------------------------------
-
- Have a comment? Find any bugs in Zone Raiders? You can
- make any ZR suggestions to the following E-Mail address:
- zone_raiders@vie.com
-
-
- VIRGIN WEB SIGHT
- ---------------------
- You can log onto our Web sight at the following address:
- http://www.vie.com
-
- If you would like to give us any comments on Zone Raiders
- please use the following E-Mail address: zone_raiders@vie.com
-
-
- GAME MUSIC
- --------------
- Members of Virgin Studios Audio Department are also part of
- the band CONTAGION. If you like the music in the game, drop
- a letter to CONTAGION at:
- CONTAGION
- PO Box 91114
- Long Beach, CA 90809-1114
-
-
- INTERNET GAME TESTERS
- -------------------------
- Special thanks to all the people who game tested for us.
- Jon Somodi Matt Chan Larry Blackburn
- Justin Ratcliff Christopher Parvin Philip Langdale
- Russell Webb Robert Thompson Vito
- ...and everyone else who forgot to send their real names.
-
- GAME PLAY
- --------------
- The demo highlights driving on the Power Grid track. We
- recommend that you use a joystick but the keyboard
- can be used also. Your vehicle (a seriously modified antique)
- is equipped with a hoverplate and omnithruster, allowing for
- dangerously high speeds and neck-snapping maneuverability.
- An inertial mass brake is also available for those (rare)
- times when slowing down seems appropriate. Occasional use
- of brakes (hah!) and reverse thrust allows for more control
- to get through the track faster. Totally reckless driving
- (recommended) will sometimes result in a quick death.
- Restarts are automatic.
-
-
- To start the Zone Raiders demo, type "raid". The following
- options are supported:
-
- '-s' : disable sound and music
- '-m' : disable music only (for 512K GUS users)
-
-
- DIFFICULTY LEVELS
- ----------------------
-
- There are 3 difficulty levels in this shareware Zone Raiders
- demo. The default level is the Rookie mode. The other
- 2 include the Veteran and the Raider modes. The major
- difference is the reaction that the player car has when it
- gets hit by a weapon. In the Rookie mode the reaction
- is minimal while in the Raider mode it is exaggerated.
-
- There is also a Recon mode which allows the player to drive
- around the track with no enemies or The Guardian activated.
- We like to call this mode the Sudden Death mode when playing
- in Network competition.
-
-
-
- DRIVING
- ------------
-
- Joystick - The best way to drive. Forward for forward thrust,
- backward for reverse thrust. Sideways will spin
- sharply at low speeds, and turn normally at cruising
- speed. The joystick is calibrated only the first
- time the demo is run.
-
- Keyboard - Up/down arrows for thrust, left/right arrows for
- steering. Multiple keys may be pressed simultaneously
- (on older keyboards, use the numeric keypad for
- multiple keypresses.)
-
- Brakes override all thrust, and are very useful for slowing down.
-
-
- Key Function
- -------- -------------
- * joystick forward/backward forward/reverse thrust
- * up/down arrow forward/reverse thrust
-
- * joystick left/right left/right steering
- * left/right arrow left/right steering
-
- * z key slide left
- * c key slide right
- * w key brake
-
- esc quit
-
- F1 window smaller
- F2 window larger
- F3 toggle dash
- F4 toggle mirror
- F5 back plane near/far
- F6 detail hi/low
- F7 sky on/off
- F8 recalibrate joystick
- F9 save game to RAM
- F10 restore game from RAM
-
- F12 snap screen to a .PCX
-
- * space bar fire weapon
- * m key display automap (m or esc to exit)
- 1 choose laser
- 3 choose plasma gun
- 5 choose grenades
-
- v key toggle V-Locator ping on/off
-
-
- Outside view
- -----------------
- enter key toggle outside, inside views
- delete, page dn swing about vehicle
- home, end pitch about vehicle
- insert, page up zoom in and out from vehicle
-
-
- Don't forget to explore the option screen menus to change
- any settings and keyboard controls (marked with a * above)
- you may prefer.
-
-
- ZONE RAIDERS FAQ'S
- ---------------------------------------------------------
-
- * Questions apply to the shareware version only:
- The Power Grid
-
- What is the overall story plot?
- -----------------------------------
- Zone Raiders takes place in a nuclear ravaged world where the
- only hope is you. You will be fighting against an oppressive
- dictatorship called ECO (Ecological Containment Organization)
- that is trying to keep you under it's thumb.
-
- What's the goal in this demo?
- ----------------------------------
- To collect the 2 pieces of the Atomic Power Coupling (APC) and
- then exit the level. In RECON mode, try beating our best time
- of 2:10.
-
- How do I find the APC pieces?
- ----------------------------------
- Follow your V-Locator which is the green radar type device on
- the dashboard. When the line is pointed up then you are headed
- in the correct direction. The V-Locator will point toward piece
- #1 but is possible to find piece #2 first. If that happens then
- you got lucky. The V-Locator will also beep faster the closer
- you get. The "v" key toggles the sound.
-
-
- How do I find the exit?
- ----------------------------
- Use the V-Locator also. After you've picked up both APC pieces
- then it will point toward the exit. You can't exit until you've
- picked up both pieces.
-
-
- What's the V-Locator?
- --------------------------
- As was stated above, the V-Locator points the player in the correct
- direction. If it's pointed up then you're going toward a piece or
- the exit.
-
-
- What about the Guardian?
- -----------------------------
- The Guardian is the Master Protector of all the cities, including
- the Power Grid. You'll notice a green timer on your dash. When
- that counts to zero then The Guardian is on it's way so you'd
- better move fast. It's equipped with some mean weapons, so watch
- out.
-
-
- How do I keep The Guardian from coming out?
- ------------------------------------------------
- You'll notice some devices on the sides of track walls that look
- like kiosks. Those are called sensors. You'll also notice that
- if you blow one up then your green "count down timer" stops. If
- you go a little ways further down the track then it will begin to
- count down again. This is because ECO has planted these to warn
- the Guardian of intruders. If you're within sensor range then that
- means The Guardian is getting ready to come find you. If a sensor
- is destroyed ECO can no longer track anyone in that sensor range.
- The point is: BLOW UP THE SENSORS TO KEEP THE GUARDIAN FROM COMING
- TO GET YOU. And the best part is? The phone company collects the
- money for you!
-
-
- What do the power ups do for me?
- -------------------------------------
- There are many power ups in the game. Some just add to your weapon
- ammo stockpile while others perform other functions. Here's a
- quick run down...
-
- Jet Pack Power Up: This will boost the thrust of the player
- for a few seconds.
-
- Shield Power Up: This will increase the player's shield by
- 25% of full capacity.
-
- Super Shield Power Up: This will increase the player's shield back
- up to 100%
-
- Hull Repair Power Up: This fixes damage to the hull of the hovercar.
-
- Plasma Ammo Power Up: This gives you a weapon more powerful than the
- default laser.
-
- Grenade Power Up: This gives you the most powerful weapon
- available to you. The longer you hold down
- the space bar/joystick button, then the
- higher and farther the grenades will go.
-
-
- What's this about Hull Damage?
- -----------------------------------
- On the dashboard of your hovercar you'll notice a long yellow line
- that turns to red on the left. This is your shield/hull indicator.
- The yellow part represents your shield while the red represents your
- hull. When the red is completely gone, then the gamer has been
- exterminated. The tricky part is that you could have one hull increment
- left, then pick up a Super Shield and have 100% shield again. All
- the while your hull damage is still severe. The shield power ups DO
- NOT fix hull damage. You need a Hull Repair power up for that.
-
-
- What about Network Play?
- -----------------------------
- There are two forms of Network play available in this version. One
- is the cooperative which can be played on any difficulty setting. The
- other is the Sudden Death Mode which is accessed when the Game Leader
- chooses Recon Mode. The Recon Mode is also located in the Options Screen
- under Difficulty settings and it deactivates all ECO enemies.
-
- At this time only one network game is possible at the same time.
-
-
- What do the Dashboard Icons mean?
- --------------------------------------
- There are quite a few dashboard indicators that can be used by the
- player. The vertical yellow line on the right side of the screen
- indicates the amount of ammo you have. When it's empty, you need to
- get more. The laser is endlessly full while the other two weapons
- run dry the more you fire them.
-
- You may also notice a green points icon. This will determine how
- you access new cars in the full retail version. The more points you
- get, the faster you gain new hovercars. This is not, however,
- implemented in this version.
-
- The Grenade Launcher has a small red bar underneath the monitor. This
- indicates the distance that it will shoot.
-
-
- What about secrets?
- ------------------------
- Even in this shareware version there are secrets. Just remember, if
- you think you can't drive somewhere, you're probably wrong.
-
-
- If I really enjoy this Shareware Demo, who should I thank?
- ---------------------------------------------------------------
- Send your spirit of Shareware "THANKS" to:
- Image Space Incorporated
- c\o Java Fund
- 206 South Main Street, Suite 206
- Ann Arbor MI 48104 USA
-
- -----------------------------------------------------------------------
- Copyright (c) 1995 Virgin Interactive Entertainment.
- All Rights Reserved.
- Copyright (c) 1994-1995 Image Space Incorporated.
- All Rights Reserved.
- -----------------------------------------------------------------------
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